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“I would no more start shooting my next film without using  FrameForge than I would start filming without a script.”
  - Johannes Roberts, Director, Gatlin   Pictures

FrameForge Reviews

FrameForge 3D Studio 2: From StoryBoards to Pre-Viz
By Keith Kolbo, Digital Media Net Moderator
Posted May 23, 2006

"...Nothing gives clear instructions to students or a production crew than a good set of storyboards.... It didn't take long before I knew that FrameForge 3D Studio was going to do what I needed, and a lot more." - Keith Kolbo, Producer, Video Educator - AMediaProf.com

FrameForge 3D Studio 2: Giving Users What They Want
By Rick DeMott, managing editor of Animation World Network
Posted May 04, 2006 in VFXWorld.com an Animation World Network publication.
"Having reviewed the original version of the previs software, FrameForge 3D Studio 1, I said, 'For indie creators and students, I cannot recommend this software more highly. I think it has the potential to become standard software in the film industry.' Nothing has changed with my opinion, but the software sure has." -- Rick DeMott
FrameForge 3D Studio 2: 3D World Magazine
(Rated 9 out of 10 for Value for Money)
By Christopher Kenworthy
Posted March, 2006, Issue 77

"If you want the ability to create quick static storyboards with the option to spend time adding detail to complex shots, FrameForge 3D Studio 2 won’t disappoint." -- Chris Kenworthy, Author, Journalist, and Contributor - 3D World Magazine

FrameForge 3D Studio 2: MicroFilmmaker Magazine (Rated 10 out of 10 for Value)
By Chris Treen & Jeremy Hanke
Posted February 15, 2006 in MicroFilmmaker.com

"With a company that seems dedicated to perpetual improvement and enthusiastic user mods readily available, FrameForge 3D Studio 2 might be one of the best $400 purchases you make for yourself as a filmmaker." -- Chris Treen & Jeremy Hanke, Editor - MicroFilmmaker Magazine

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appearing in a top honorary cinematic society publication.


July 2006: Three years ago, I had a chance to work with a new previsualization program called FrameForge 3D Studio (see AC Oct. ’03), which I found to be an extraordinary tool. I recently had an opportunity to test out the latest version, FrameForge 3D Studio 2, and am pleased to report that Ken Schafer and his associates at Innovative Software, who listen carefully to users’ requests and demands, have created a fantastic update.   -- Jay Holben, ASC, Director of Photography/Cinematographer

"Our mission is to find the creative workers and organizations that are building the future..."


September 2006: Featured in a Fast Company Magazine article, this Virginia Beach company doesn't "film" movies anymore. It doesn't even use digital video or high-definition tape -- but it does use FrameForge 3D Studio 2. Read How Star Circle Pictures is remaking moviemaking.

        WHAT USERS ARE SAYING:

"FrameForge 3D Studio isn't just a storyboard program, it's a set design program, a communication program, a time-saving program, and a 'thinking outside of the box program, rolled into a nifty, 'I know I can do it package.'  It's as indispensable to me as my screenwriting software."  Thom Harp, Director/Writer

"Have to thank Frame Forge for one of the easiest shoots in my life!  I have been directing commercials and drama in South Africa for over ten years, with hand drawn scribbles that no-one really seems to understand.  My first shoot with printed storyboards created on FrameForge 3D, and I could almost have handed them over to the cinematographer, and left him to it! (I didn't, but it was good to feel that)" David Thomas Hickson, Director ("Beat the Drum - US/SA 2003)

"I'm a big believer in storyboarding, but as the Director of episodic TV shows I'm forced to work with very little prep time. Our answer used to be quick pencil sketches until FrameForge 3D Studio came along. Now, thanks to features like the multi-camera virtual set, poseable actors, and the ability to set precise camera focal lengths - I can show crew members a meaningful rendering of my vision, all within the time I have allotted. It's a miracle!" -- Jay Tobias, Director ("Homicide: Life on the Street", "Chicago Hope", "Dawson's Creek")

"After storyboarding and sequencing my movie through FrameForge's Shot Manager, I realized that I had put an inserted scene in an awkward place.  I not only moved this scene  to a later point in the story, but also (1) backed up and rearranged the script, and (2) advised my producer to make the necessary adjustment in her production schedule.  FF3D is great for making even post-production (editing) changes during the pre-production phase. What a time and money-saver!

When I have finished the storyboarding, not only can I post the shots on the net for my DP to review, but I can output the shots as picture files, put them on a Sony Vegas NLE timeline with music, and create a 3D pitch presentation of the film! I sound like a commercial but I am genuinely grateful for this needed product" -- Fred B. Smith, Writer-Director & Co-Producer, Vital Forces Productions (NYC) Films ("Color of Truth")

        READ MORE WHAT USERS ARE SAYING ->>>

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