What's New in FrameForge 4

Live Backgrounds™

Import photos from a real location to bring unparalleled realism to your FrameForge project

Take any photograph of a set or location and match the camera properties of the original source image - either by reading camera data from the image itself, if available, or through a unique visual calibration function. You can then move your actors and props forward and back in the photograph as if they were in the actual 3D Space of the location.

Unique Synch Mode locks your background to your camera so you can zoom, pan and tilt within the frame and the background moves as expected.


Incredible New Tweening functions

  • New Waypoints Option lets actors "hit their marks" without stopping, allowing you to create complex, uninterrupted movements with ease
  • New TIme-Shifting Option lets you put snapped frames exactly where you want in a sequence
  • New Auto-Calculate Times & Duration lets you tell the program how fast you want an actor to  move in tweened sequence (stroll, walk, jog or run) and then it will automatically set the durations for your actor to cover the distance in the tweens at the desired speed without any guesswork!

New Integrated Green Screen Compositing (Pro/Stereo Only)

Use FrameForge's all new integrated Green Screen Compositing for Virtual Set Compositing/Set Extensions, Image Plate Composition, and use either real-world Green Screen limitations or work free form in infinite Green Screen mode.


Object Cloning

Reduces the memory load of scenes with many objects and allows for posing of multiple actors/objects at one step, making it easy to create active crowd scenes with visual variety


New Shooting Order (Pro/Stereo Only)

In addition to having your boards in Storyboard Order, you can now also have a Completely Different Shooting Order containing only those shots you want in your production boards, in the order you intend to shoot them.

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